Development Diary
This is the first Visual Novel I have ever made, it’s being made out of my passion for Disgaea! I have learnt a lot of useful tools and found so many useful resources!
Developing this project I learned how to rip games using the tool Dragon UnPACKer 5and its utility HyperRipper. After successfully ripping the audio files from the game I was left with a folder with over 9000 AUDIO FILES. I had to go one by one in order to extract Voice Lines, Music and Sound Effects

This was a very interesting experience as its the first time I have done this. I was planning on using https://sounds.spriters-resource.com/ to do this but sadly it’s Disgaea resources are non-existent.
If I lack textures or sounds for future fan-games I know for sure what to do now!
Update Log
0.3.0
Flonne’s good ending has been finished with 3 minigames being developed. Now working on neutral and bad route
0.2.0
The prologue has been completed with functional route events and sound effects
0.1.0
Visual Novel system implemented and coded, basic functions such as minigame triggers and special FX work properly now.


